After creating your player you move into a new screen. This
is where, in my opinion, EA Sports really succeeded and it’s a shame they
changed the way they do Superstar Mode. Your player moves into a small studio
apartment, with a couch, TV and a coffee table. You also have interactive
objects such as your computer, map, calendar, playbook, phone and mirror. These
objects make up the majority of your game play. The mirror allows you to change
your look, such as your facemask or gloves. Through the map you can travel to a
barbershop and get a haircut or go to your agent’s office and have a chat about
your next career move. The computer holds information such as statistics and
ratings. The key element is the calendar. By clicking on the calendar you are
shown what events are coming up this month and it is through the calendar you
navigate and progress in the game. While this really well done, it took me a
week to figure how to get from one day to the next and it isn’t very obvious. But
once you have understood this mechanic the game runs smoothly.
As a new rookie you are given three workouts with different
teams and you are invited to the NFL Combine. When you first start you have to
sign a player agent, but since you are an unproven rookie straight out of
college there is only one agent who wants to sign you and he’s terrible.
Luckily as you progress your player other more talented agents are willing to
sign you.
The agent serves as a nice mechanism that isn’t vital to the
game but definitely adds to the experience. Your agent provides you with
endorsements and sponsorships as well as helps you get better contracts or
helps you demand a trade from your team. In the workouts you can chose from a
small variety of challenges that are specific to your position, a wide receiver
will be able to either catch the ball or run routes. If a player scores enough
points to get either a bronze, silver or gold trophy they are rewarded with one
point increase in a key attribute. These workouts are nicely integrated into
the game and reflect the reality of the real NFL, where prospects are invited
to workout at interested teams.
Unfortunately you don’t get the feeling that the teams you
are invited to are actually scouting you at all, instead it seems as if the
teams are just randomly chosen.
In between the workouts several reporters ask you for
interviews. The interviews determine whether your player has a positive and
team friendly ego or a negative selfish ego. These egos determine which agents
that want to sign you, how other teammates perceive you and if you are
generally liked by the public. The ego also adds to something called an In-Game
Influence meter that measures your performance. The NFL Combine is the last
chance to add a valuable attribute point but once again this feature isn’t as
complete as it could be. In the real NFL Combine, each participant must
complete several drills so that scouts can evaluate them. This includes the
40-yard dash, long jump and weight lifting. Several participants can convince
teams that what they might lack in football skills they make up for in agility
and speed, while other highly project prospects might disappoint and are no
longer thought to be Top 10 material but rather only worth a third round pick.
The experience would greatly improve if players could go through these kinds of
drills and get feedback from the media on what scouts are saying about them.
For those who purchase Madden 21 on PS4 you get a absolutely free upgrade to PS5 whenever you buy MUT 21 Coins the PS5. So you don't must acquire the game twice. Also you will be able to carry over your MUT progress. Which can be quite awesome!! And yes you will nevertheless be capable of play the game on PS4.
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