Madden NFL 08 was the 2008 edition of the Madden NFL series
developed by EA Sports and the 19th installment in the franchise. It
was released on August 14th 2007 on several different platforms
including PC and GameCube. Vince Young, quarterback for the Tennessee Titans
was chosen for the cover.
Madden NFL 2008 is probably the only video game that I have
played consistently throughout the years. I bought it by chance in 2008 when it
was on sale in a Danish video game store. Just around that time I was starting
to get into American Football and had been watching NFL games at night, due to
the time difference. Madden 08 turned out to be last game in the Madden NFL
series to be released on PC and since the only platform I had was my PC, I
played this game religiously for four years.
There are four difficulty settings that I available in the
game – Rookie, Pro, All-Pro, All-Madden. Having played the game for so long, I
am now able to play it on All-Madden without any difficulties. The difficulties
are a measurement of several variables and mostly affect the abilities of the
different players, such as reducing the chance of a receiver catching a pass he
otherwise would have caught on Rookie difficulty. Each difficulty level also
boosts the AI of the CPU and allows it to predict plays better. Most people
complain that the leap from All-Pro to All-Madden is too big and in some ways I
agree. I remember when I was trying to switch from All-Pro since I was winning
every game to All-Madden and lost almost every game in the season. But if a
player plays the game enough there will come a time where All-Madden is too
easy (granted it took me 4 years to reach that level).
Luckily it seems as if EA Sports had predicted this problem
and have therefore incorporated “sliders” into the settings. The sliders are
preset but can be changed to either increase the difficulty of a specific
difficulty setting or to make it easier. The sliders control elements such as
the Offensive line’s ability to block, or the quarterback’s accuracy. You can
change these things for the CPU as well, if you feel like the CPU isn’t giving
you enough of a challenge. What is great about these sliders is that they are
very custom suited. I for example am more talented at throwing the ball than I
am at running it. I may either increase the skills of the CPU’s pass defense or
increase my own running play sliders. Some hardcore fans have it as a goal to regulate
the sliders so as to match a realistic football game as possible. Unfortunately
the fact remains that this is a simulation game, and even years into the future
it will remain this way.
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