NFL Flick QB
NFL Flick QB is another game by Full Fat that uses many of
the same game mechanics and aesthetics as NFL Kicker 13 (mentioned in previous
journal entry). Instead of being a kicker the player is now the starting
quarterback for their desired team. The player must throw the ball accurately
to their receiver without being intercepted and score as many points as
possible.
As in NFL Kicker 13 there are a few different game modes,
that don’t vary that much. There is Playermaker – three lives to score as many
points as possible. Quickfire, one minute to score as many points as possible.
Trick Shot, four “downs” to get the ball in a bucket. Trick Shot XL, three
lives to hit a bucket and get it to fall over.
One of the best things about NFL Flick QB is the way it
utilizes the touch screen. Depending on how you flick the ball changes
trajectory, spin and distance. You get extra points for throwing a perfect
spiral, which is done by drawing a straight line with your finger. The
direction of a thrown ball can also be changed by rapidly swiping your finger
across the screen.
Although far from being the NFL, the game does teach some
basic understanding of the quarterback position. You should only throw to a
receiver that is open and try not to force a pass to a covered player. Always
throw the ball slightly to the side when the receiver is running so that they
can run to the ball without being intercepted by a cornerback. The best throw
is a precise one. In Trick Shot mode you are basically faced with a test many
young players try, hitting buckets with the ball in order to improve accuracy
and get a feel of how fast you should throw a ball and the best angle to do it.
The game is very simplified in some ways. For example there
is only one receiver on the field whereas the opponent can have as many as
three cornerbacks covering him. For a more realistic and more dynamic game it
would make sense to add some extra receivers. This would make the game harder
as the player would have to decide which receiver to throw to. While there is
some defensive players trying to tackle you this mechanic could have been
incorporated better. You can spot them from far away and it is too easy to
avoid these players. Some stress is felt because of these players trying to
sack you but it is far from enough. Adding blocking players on the offensive
side while increasing the defensive players would once again add to the realism
of the game and would also teach players about the idea of pocket presence and
how to avoid getting sacked.
As with NFL Kicker 13 it is a neat detail that the actual
NFL authorized the game and all the team names and uniforms are the same as in
the real sport. One thing that I mentioned in my journal entry about NFL Kicker
13 was that they had these credits or coins in their game that could be used
for virtually nothing. NFL Flick QB hasn’t made the same mistake and have just
instead not added such a feature. The game does still feature a “leveling”
mechanic where the collective points gathered through playing eventually causes
a player to level up. The levels just unlock the other three game modes.
As with NFL Kicker 13 it is a neat detail that the actual NFL authorized the game and all the team names and uniforms are the same as in the real sport. One thing that I mentioned in my journal entry about NFL Kicker 13 was that they had these credits or coins in their game that could be used for virtually nothing. NFL Flick QB hasn’t made the same mistake and have just instead not added such a feature. The game does still feature a “leveling” mechanic where the collective points gathered through playing eventually causes a player to level up. The levels just unlock the other three game modes.
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